The idea of creating artificial life is certainly not a new concept. In fact, humanity has depicted automated beings in…
Tunic’s solo developer on inspiration, gameplay and finding a team for his foxy RPG
Tunic was originally announced as Secret Legend back in 2015 and we have been teased with small glimpses of its…
The art of subtraction: How minimalism elevates our favorite games
Many games these days use ultra-realistic visuals, AAA casts and motion capture techniques to help portray believable worlds that we…
Unforeseen Incidents review: A beautifully charming point-and-click adventure
There was a time when point-and-click adventure games were all the rage, but sadly the genre has slowly faded from…
How video game movement makes us feel powerful
Video game traversal goes far beyond a method of getting from A to B. In modern games it serves to…
The making of BioShock: A development nightmare turned success
Creating games is an extremely time-consuming affair that requires tremendous amounts of teamwork and patience. With so many different artists…
How Alien: Isolation got video game horror right
Not only does Alien: Isolation faithfully capture the horror of Ridley Scott’s 1979 space epic, it also happens to be…
The surprisingly dark lore of Monster Hunter’s ancient world
The Monster Hunter franchise has always been very subtle about its lore and is often easy to miss, especially when…
How Overwatch builds meaningful lore through passive storytelling
Overwatch’s new Retribution PvE mode has delivered fans with one of the deepest lore-themed events we’ve seen from Blizzard’s hero-based FPS.…
How Nier: Automata’s end credits celebrate humanity despite 2017
Watching the news and reading the morning headlines in 2017 has often felt like waking up to a real-life nightmare.…